Posts Tagged ‘ds

01
Jul

Corrupted Save Game, My Ass!


It’s no secret that I play the Phoenix Wright: Ace Attorney games every night, and I have been doing so for the past six months. Those games are looong, and I only play a few minutes before bed every night.

I’m on the third case/chapter of the third game, Ace Attorney: Trials and Tribulations, and was making pretty good progress. Usually, as I start to nod off, I hit the start button and the game asks me to save, at which point I do so and then turn the DS off. It’s such a standard move for me every night that I swear I have muscle memory from it. So, imagine my surprise last night when I accidentally turned off the DS while it was still saving.

“Oh shit,” I quietly whispered to myself in panic as my wife gently snoozed next to me; I quickly turned it back on to see if my saved game was okay. It wasn’t. The whole damn thing is ruined, but at least it remembers that I made it to the third chapter. Still, it’s going to take a few hours of just prodding through the dialogue again just to get to where I was. I’m still deciding if it’s worth it or not.

19
May

Cheapskate: Myst DS


Myst came out in 1993, and I remember being impressed with its graphics. I didn’t own a PC with a CD-ROM drive until 1997, and by that time the world had moved on and I never had a chance to play it. Maybe that’s why I was kinda-sorta anticipating its release on the DS this week; it seemed like the kind of game that would work well with the DS’s touchscreen capabilities and portability. It was the best-selling PC game of all time until the Sims beat it in 2002, so it has to be pretty awesome, right?

Apparently, I was wrong. The DS port is plagued by bugs and graphics that are so bad that you can’t figure out the puzzles, let alone the fact that there are even puzzles there to begin with. It’s times like these that I salute game sites like IGN and their 4.0 review for saving me $30.

15
May

My Bags Are Packed, And I’m Ready To Go

I’m leaving for California tomorrow today, and I don’t think I’ll be short of any in-flight entertainment. I’m carrying on my PSP with three fully charged batteries of different capacities; the remains of past Sony handhelds that have since departed us. I’m also bringing my R4-ed out DS, you know, for all my homebrew games. I’ll of course have my iPod with me, in case I’m craving some hardcore Peggle action. If for some reason I feel like reading (not likely), I’ll have the book After Dachau by my second favorite author Daniel Quinn, or I can choose from one of three different magazines I’m bringing. Variety is the spice of life.

I plan on playing Daxter throughout most of the flight, or at least until I hit the inevitible moment where I have absolutley no clue what to do and I need to consult a walkthrough. I also never finished Hotel Dusk on the DS, which I was really into for awhile. Maybe I’ll give that another go. At least if we crash into the ocean, I’ll die doing what I love most: alienating myself from the rest of the world. Love ya!

P.S. This also means that I probably won’t be posting for about a week. Now I’ll know how Tyler feels. Try and carry on without me.

10
May

The Sky’s The Limit

Let me show you them...at 30,000 feet

I’m going on a trip to the mainland (that’s what we here in Hawaii call the continental U.S.) next week, and one of the things I’m most looking forward to are the flights. Not because I enjoy making obligatory, meaningless conversation with strangers, but because it will be no less than 12 hours roundtrip solely dedicated to portable gaming.

When I travel, I travel prepared. I’ll be carrying on my DS and PSP, and even my iPod has games on it that I want to play, like Peggle and Phase. What I really want to do, though, is to buy and play all the way through an entirely new (preferably PSP) game in-flight. I went to Gamestop the other day to see what I could pick up, but I didn’t want to jump into something without being prepared.

So what are some games I should pick up and take with me? I’ll already be taking Patapon and Professor Layton, but other than that, I don’t know. I was really thinking about the Call of Duty PSP game, but the much less than stellar reviews are keeping me away. Thoughts? Suggestions? Donations?

07
May

Nintendo Channel Tryout


Available today in North America is the Wii’s Nintendo Channel (don’t worry, it’s not in Japanese, that’s just the only decent picture I could find). Basically, it lets you watch Nintendo-related videos, see a calendar of Nintendo game release dates, recommend games you’ve played already, and download demos of Nintendo DS games onto your DS.

I have seen my share of Nintendo videos, so that was no fun. The calendar only projected out like a week, I need more time to prepare than that. And I use threevue to recommend games, thank you very much. So really, all I cared about were the DS demos.

They had 8 demos available, including Ninja Gaiden Swords, Brain Age 2 and Cooking Mama 2. I tried Cooking Mama 2 out; it was a quick and painless experience. It lasted about five minutes, I made an apple pie, and I was ready to pop in some Mario Kart Wii. End of story.

25
Apr

Justiced(?) For All


Yeah dude, I beat Phoenix Wright Ace Attorney: Justice For All the other night. I liked it better than the first one, which I beat in February. So, this means my life as a defense attorney has lasted for nearly three and a half months, and I still have two games to go. And I play these games for a few minutes every night as I get ready for bed.

I don’t know what’s going to happen in August when I run out of Ace Attorney DS games to play.

24
Apr

We’re getting the “Nintendo Channel”. It’s Just A Reminder Of How Nintendo Is Screwing Us.


Dear readers, take a moment and read this quick article from Wired.com about how we’re getting the “Nintendo Channel” next month, alongside their WiiWare Channel. It’s okay, take your time. I’ll wait.

Back? Okay. Did you read this sentence?
“Since Nintendo won’t provide free demo versions of WiiWare games, the Nintendo Channel is how customers will be able to get a feel for games to help them make purchasing decisions, said Nintendo of America President Reggie Fils-Aime.”

That’s a nice way of screwing us over, friends. Why can’t we have WiiWare demos? XBLA lets you download a demo (which is also the same file as the full version), and then if you decide you want the game, bizzam!, your demo turns into a bonafide for-reals XBLA game. With achievement points.

Sure, you’re giving us a channel that lets us download DS demos, cool. That’s already being done by the PS3/PSP, so you’re behind the times, Ninty. But to sugarcoat your bad news with this announcement is just mean.

22
Apr

The World Ends With You


There are several reasons why I might like this game, and several why I might not:

Might like:
1. It is supposedly the most deep and innovative game on the DS.
2. It is getting some sweet reviews, and I haven’t played an RPG in a long time (Mass Effect doesn’t count in my book).
3. It is made by Square/Enix. Square made all the Final Fantasy games, Enix made all the Dragon Warrior/Quest games. And some other stuff.

Might not like:
1. It is made by Square/Enix. I haven’t liked a Square game since FF9, and I haven’t liked an Enix game since Dragon Warrior (yeah, the old one).
2. It is by the makers of the Kingdom Hearts games, which I didn’t like at all, because they were so juvenile.
3. This is supposed to be anime-inspired. I, like Mark (and maybe Tyler?), am not an animeniac.

I played the first ten minutes of the game, and it wasn’t bad at all. I may give it another whirl soon.

19
Mar

Guitar Hero DS = Embarrassing


Contrary to what you might think, given my frequent rhythm-game postings, I didn’t realize they were working on a Guitar Hero DS title. Makes since, since Activision has has been trying to cash in on the franchise since day one.

The controller seems just a tad lame, and more than a tad embarrassing. Who in their right minds will be playing this, say, on the city bus? I don’t think I’d even play it on the crapper.

At least two people disagree:

29
Feb

Threevue Review: Trauma Center - Under The Knife


Mark:
For some reason, I had to finish this game. All other games were put on hold until I finally rid the world of the GUILT virus. I have no idea why. It wasn’t that this was such a great game, or that the story was so involving that I couldn’t wait to see what was going happen next, but for some reason I just had to beat it. This caused great stress in my life, for you see that towards the end of the game, Trauma Center starts to punish you. It makes you perform these operations at lightening speeds with the imprecise stylus and tiny screen of the DS, and just when you think that it couldn’t get any more ridiculous, it makes you perform it again twice as fast and throws in some glass shards for good measure.

I finally did finish it though, and looking back, I’m glad I did. Like I said, the controls are not very precise, and it seemed to love to wait until you got to the end of an operation to decide that it was going to fail you on gauzing up the wound. Overall, though, this is a very original premise for a game, and I appreciate originality, even if there is the obligatory Japanese honor-quest story attached.

82/100

Russ:
I first tried this one out on the Wii, and quickly decided that its handheld predecessor was more my style. What I liked about this game is that it took fairly straight-forward and simple motions (slashing, dragging, tapping) and made an event out of it. And for being such a simple premise (you’re a surgeon, albeit one with mystical powers), there’s a lot to this game - lots of crazy diseases, patients and locales - and the story is engaging enough to make you want to see it through to the end.

Where Trauma Center suffers is in the monotony of its all-too-repetitive tasks. Near the end of the game, you have to battle the same sets of disease strains at least 3 times over (each set is like 5 diseases, or something) and they get increasingly hard (and sometimes really frustrating). At this point I would have enjoyed a little more story and less action. Seriously, if the writers were running out of surgeries to do, it’s probably time to wrap things up. Pun intended.

76/100

Tyler:

I have small library of DS games that I keep on hand at all times. I really only keep 2 or 3 for playing (Phantom Hourglass and New Super Mario Bros. at the moment) and the rest are primarily for show. See, I like to convert people into gamers. This is a lot harder than it sounds, most people don’t get as fired up for Portal and Bioshock as you or I do. They have misconceptions of what games are and can do. Trauma Center is one of the best titles to get people in to casual gaming. For some reason they like the story; personally I couldn’t play this game if there wasn’t the feature to skip every dialogue/cut-scene/story segment with a click of the start button. The story is common Japanese angsty-kaka. The gameplay, on the other hand, is pretty fun.

I like to slice people open and laser their organs. Always have. The game requires some patience when handling later operations when you have to stop every few moments and get some info from your head nurse. The first time this happens its not a big deal. It actually helps you complete the operation. The 6th or 7th time however, you’ll end up clicking the next icon in a silent boiling rage because you already got the idea an hour ago! Aside from that game design failure and the lame guilt virus story line, this is an addictive and inventive little title.

82/100

31
Dec

News Flash - The Little Things Edition


My dear, dear readers - heed my warning: please pay attention to the little stuff. For instance, there is a slight difference between a micro SD card and a micro SD “high capacity” (SDHC) card. The slight difference is this. SDHC cards, although a steal at $33 for 4gb at Amazon.com right now, do not work with the R4 DS card. Don’t ask me how I know this. I just do. They do, however, work just fine in digital cameras, with its included SD adapter.

06
Dec

I, Gamestop employee. Chapter 4: Recommendations

Mario Bros

Being a guy who works at a Gamestop, I’m constantly asked by people with no video game knowledge, “what’s a good game?”. 90% of the time the questions come from people in front of the DS section, standing there with their arms crossed, squinting while their eyes pass over every title thinking to themselves, “Hmm, Deal or No Deal sounds fun. I do like the TV show.”…Bad idea.

I understand that the majority of these kind folks are probably on the receiving end of a brand new DS, given to them by a friend, loved one or associate, in hopes of turning them in to ‘casual gamers’. They most likely have played Brain Age or Big Brain Academy or Brain Busters or Brain Boost (all real titles) and believe that they are slowly becoming a smarter person through games. Good for them! Seriously, the slow mainstream-inization of video games is in no way a bad thing. Be it Sudoku or Bioshock, more non-gamers picking up the controller is a step in the right direction. Continue reading ‘I, Gamestop employee. Chapter 4: Recommendations’

28
Nov

Why can’t you make me love you?

Thuuuuuuugh Siiiiiiiiimmmmppppsssooooonnnssss.
Ugh… Simpsons? Why can’t you get your shit together and come out with a game that has any semblance of a fun platformer? Your latest offering recently graced my DS with its’ irregular and janky gameplay just like all of your previous iterations. Continue reading ‘Why can’t you make me love you?’




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