Posts Tagged ‘call of duty

23
Jun

Say It Ain’t So


Dear Infinity Ward,

Remember when I sent out that extremely long and detailed letter containing my thoughts on COD4? I thought you did. So, remember when you asked what I would like to see in the future of the Call of Duty franchise and I said, “Please, whatever you do, do not make the next one take place in the future?” Remember that? Well, if these rumors are true, you’re doing the exact opposite of what I asked.

As your #1 fan (and by far most skilled player), I beg you to not go into the future with the next game. There are already so many of those games, and the vaaaaast majority of them totally suck. It’s so easy to make up sci-fi storylines like “aliens destroying the human race,” or “humans destroying an alien race,” and say things like, “these guns are just like the ones we have now, except these one shoot lasers!” So trite. So boring. So disappointing.

Why can’t you make a good Vietnam or Korean War game? Even better, make a game that has nothing to do with the U.S. How about the Irish Civil War? I don’t even care if you go back to WWII, there remains plenty of unexplored territory (Iwo Jima, anyone?).

In conclusion, please don’t make a crappy future-war game. We already have too may Halo clones.

23
Jun

Demotopia!/Cheapskate/My Faves: Top Six Xbox 360 Demos


Listen. I know that Microsoft charges $50/year for their Xbox Live Gold membership, allowing you access to their robust online system. But did you know that every new Xbox 360 comes with a free Silver membership, which allows you to interact with friends (just not in games) and access to the Xbox Live Marketplace (XBLM), where you can download media for free?

What I’m getting at are the free demos you can download in XBLM. Currently, there are 158 to choose from. Here are my six favorite, in alphabetical order. Keep in mind that these are my favorite demos available, and are not reflections on the final games themselves:

Continue reading ‘Demotopia!/Cheapskate/My Faves: Top Six Xbox 360 Demos’

21
Jun

Call of Duty: World At War


Maybe I stand alone in this opinion, but I don’t want another Call of Duty game a) that isn’t made by COD2 and COD4-helmers Infinity Ward and b) that comes out any time soon. COD4 is (still) great, awesome, and spectacular, and another game this early is just going to both disappoint fans and confuse consumers.

“Hey nerd, which one is the good one again? The old one?”
“Well, consumer, it’s not really that old, COD4 came out last year.”
“Then why did they make another one so soon?”
Exactly.

Here is the trailer in HD. It’s not that much better than the one you see above.

11
May

Monday, May 12th = Christmas!!


So, tomorrow marks the day that I will be getting my Xbox 360 back from the grave/Microsoft, only 40 days after it started wigging out on me. I could make some sort of Jesus and his 40 days in the desert reference here, but I get enough comparisons already.

Now what am I going to do first? Probably play a bit of GTA4, since I haven’t even seen it in action yet. Maybe some COD4. I’ve also had a hankering for The Orange Box, too. Man, so much to choose from!


Why hellllooo there, lovely and trashy lady, I’ll be seeing you tomorrow…
19
Apr

Threevue Review: Call of Duty 2


Mark:
COD2 took a genre that had been done over and over again, and pumped new life into it. For a launch game to look and sound this great is amazing, and set the bar for future WWII shooters so high that it has yet to be hurdled. Of course it’s been three years since since it was released, and game technology has progresses exponentially in that short amount if time, but when it came out, nothing was even close.

There are a few moments in this game that I’ll never forget. For example, in the Africa campaign, when your unluckily motivated British brother decides to take charge and kick in a door leading to a room chock, which leads to some bloody consequences. The only thing I didn’t like about this one was the desert tank-fight level. It seemed really tacked on, slowed the pace of the game to a steely, clunky roll, and was just wholly unnecessary. Still, the worst level from this game is better than the best level of most other WWII shooters.

94/100

Russ:
The fact that COD2 was a launch game still baffles me. How could a company get it right on its first go? I think about the Wii’s FPS launch title, Red Steel, and cringe at all the things that went wrong. COD2 is still a strong game and a necessary addition to the Xbox 360 catalog. And it’s been out for years.

It isn’t without fault - some of the levels are mundane (get to this point/defend this point/wait for the next wave of baddies), and ridiculously difficult. The fact that you have to play the game on Veteran to unlock 80% of its achievement points is a little mean, too. And some of the tank/driving levels seemed to drag on a bit too long. But again, these are complaints in an awesome game. For many years I’ve felt that Medal of Honor: Allied Assault was the best WWII FPS game made (consequently made by these same developers), but COD2 has easily taken the throne for me.

92/100

Tyler:

A company gets it right when most of them are prior game designers for a nearly identical game. Still, it ain’t easy to make a good game (judging by the number of bad ones). It was way back in early 2006 when I picked up COD2 and I was blown away by the visual detail and smooth play. It was the only game that I owned for the 360 when I bought it, so it was all that I played. Friends would visit and marvel at how awesome the game looked on my huge television. A review of the quality of the game, or rather the specifications (the checklist of graphics, story, plot and gameplay) that I usually go by is supplanted by how happy I felt at the time I first got my 360 and this game. Knowing this, my score might be a little skewed. Then again I haven’t actually played part 2 in a few years. Still…

98/100

05
Apr

Impressions: New COD4 Variety Map Pack - Dueling Editors Edition!


With the new Call of Duty 4 Variety Map Pack now live and wreaking havoc on Xbox Live (double xp this weekend!), two-thirdsvue of us are sounding off on what we think about the pack:

Mark:

So now that I’ve had ample time with the Variety Map Pack, I feel that I can actually talk about them semi-intelligently. First off, it’s really hard to play in a new map when I know every nook and cranny of the old ones better than I know my own apartment. I know these maps are new for everyone, but I was getting my ass handed to me for the first couple sessions because I was doing more exploring than fighting. Now I’m fairly comfortable with them, except for Killhouse, which for some reason I still haven’t played.

Right off the bat, the most striking thing with these new maps is how colorful they are. The originals, with a few exceptions, are full of grays and browns, but the new maps are full of bright, vibrant colors. Creek has a broad range of light and dark hues, ranging with the deep gray and black cave, to the green, lush above ground foliage. Creek has a definite WWII time period feel because there isn’t anything inherently modern about it. I really like that because it feels like an earlier COD map transplanted into part 4.

Speaking of throwback maps, Chinatown is a revamped Carentan from COD2, and it’s totally awesome. The action is mostly CQC, both in the really cool Chinese style buildings, and on the streets of the Hong Kong-esque city. This map contains a lot of deep reds and oranges, bright colors missing from the original maps.

In conclusion, if you regularly, or even irregularly, play Call of Duty 4 online, then there is no reason that you shouldn’t get these maps (unless you are really poor, in which case Russ said he will buy them for you). I really hope these maps get integrated with the originals so I don’t have to choose between the new or the old ones when I play. Also, I really want to play Killhouse, so come on COD, and give it to me.

Russ:
Let me start out by admitting that I haven’t played this game online all that much; whereas Mark and Tyler have multiple plays through the online ranks, I’m still on my first level 17 or somewhere around there. That being said, I still really enjoy and appreciate this game. Both “Creek” and “Chinatown” maps are brand new locales for me, but “Broadcast” is essentially the same as that TV station level on single player. I like when they make a single-player level into something similar on the multiplayer side, because immediately I can get my bearings.

I got slaughtered on the “Creek” level. It’s mostly open-air with an awesome tunnel that no one seems to go into, and I’m so bad at long-range combat that I get sniped left and right. That and I kept mistaking falling leaves for people. “Chinatown” seemed like your average close-quarters city level, similar to some that are already out. I did notice that there was a DVD rental basement, which is a pretty cool new dynamic. I did pretty well on this map, just because I was able to get a jump on guys by flying around a corner real fast, guns a-blazin’. “Broadcast” was my bread and butter, simply because I knew the area already. I stuck mostly to the rooftops, and had a pretty good kill/death ratio (read: 1/1 is my target).

There’s another map, “Killtown” or something like that, but you have to play some other game mode to get to it, and that’s asking a little too much of me right now.

31
Mar

modernization

Ahhh, memories
I just found out that one of the new COD4 maps coming through DLC this week, Chinatown, is actually just kind of a re-skinning of the map Carentan from the Call of Duty 2 multiplayer. I had to watch a video to remember which map Carentan was, you know, because COD2 was so two years ago, and it was a pretty fun one. After watching a video of some Chinatown action, I can totally tell that they are just different flesh on the same skeleton.

I actually think this is really cool. I loved some of the previous COD maps so much, that I wish they could just put them into the new ones. Can you imagine how rad it would be to play in Eder Dam with all the modern weapons? The only thing that would make it perfect would be if you could ride in the vehicles, too. Check out video of this map here, or just wait five days and make your own.

28
Feb

He’ll always be Gob to me

Will Arnett was my favorite actor on Arrested Development. He was brutally funny as a total dick brother and fit in perfectly with the top quality cast. So it’s cool to hear that he’s a fan of hardline FPSing. It just seems to me that he’s playing down the passion so as to escape the stigma that  afflicts adult, male gamers.

Man, if I was playing COD and I heard the scintillating and sultry voice of Will Arnett comming over my headset I would have a hard time backstabbing him if he were on the opposite team. I’d still do it though… gotta live by the code.

24
Feb

“COD4 PC mods” or “Damn you Xbox live DLC screening process!!!”

I’m a Xbox 360 guy, first and foremost. But back in the day I wielded a mouse and keyboard in the Dark Forces II: Jedi Knight arenas on the MSN Gaming Zone. I switched over for the same reson most people did, the price of upgrading hardware in order to meet the ever expanding system requirements was too much.

For years I have been happy with the decision, that is until this year…

There were always map packs and skins to download. Now all I want is the ability to download the content that Valve’s Steam subscribers are privy to, and all of the Team Fortress maps and tweaks on the way, and now COD4 mods.

If detonating a quarter mile length of C4 is wrong then I would prefer not o be correct.

Continue reading ‘“COD4 PC mods” or “Damn you Xbox live DLC screening process!!!”’

22
Jan

Bested


Is is it mere coincidence that yesterday I played Call of Duty 4 online for the first time in months, and this morning I see that COD4 bested Halo 3 as the most-played on Xbox Live game this past week (a first, btw)?

Maybe.

15
Dec

The Official Threevue Game of the Year: Call of Duty 4: Modern Warfare

And there you have it folks, the recipient of our first game of the year award. The process used to determine which game would reign supreme was a fairly straighforward one;

  • Each writer selected his top five games
  • Each writer assigned 5 points to his #1 game, 4 points for the #2 game (Etc, etc)…
  • Cross reference
  • Game with highest cumulative score wins!

goty

Continue reading ‘The Official Threevue Game of the Year: Call of Duty 4: Modern Warfare’

28
Nov

my faves: top 5 multiplayer first person shooters

Earlier, I did a very specific post about my favorite Call of Duty multiplayer maps. This time, I thought I’d broaden the spectrum a little a discuss my favorite first person shooters of all time. Here, I’m talking about the multiplayer aspects of the games. The single player modes can be fun, but for me, rarely live up to the fun of an online multiplayer match. So, in a very particular order, here they are.

goldeneye

1. GoldenEye-N64, 1997. It’s hard to believe this game came out over ten years ago, because it was so ahead of its time in terms of its multiplayer. Unfortunately, it came out before the era of online pwning, but the four player-split screen was a lot of fun, and in some ways better, especially when you can see your friend flip out when the Bond theme plays and blood covers his quadrant of the screen after he trips one of your proxy mines. I’ll never forget “lasers in the Temple,” or forbidding anyone to play as Oddjob. Continue reading ‘my faves: top 5 multiplayer first person shooters’

27
Nov

my faves: top 5 Call of Duty multiplayer maps

The Call of Duty series, specifically parts 2, 3, and now 4, are my favorite game franchise of all time. They have produced some of my best virtual memories, especially in the online multiplayer modes. Much of this has to do with the incredible map designs that keep every match balanced and exciting. Discovering new nooks and crannies and discovering new ways of getting the drop on the enemy is half the fun, and the Call of Duty developers have always done a great job creating maps that always stay fresh. Here are my top 5 favorite Call of Duty multiplayer maps.

eder dam

 1. Eder Dam-Call of Duty 3. This map had a perfect blend of close quarters and long distance combat with a long, narrow, multi-layered bridge that separated the two main spawn points. It also had a few vehicles scattered throughout, which always adds another level of gameplay to any map. Tyler, Russ and I used to hop in a jeep, one of us driving, one of us riding shotgun, and one of us on the .50, and drive laps around the oval-shaped map, mowing down anything in our path. Also, the chateau in the northwest corner served as a great spot to try and control, and to both snipe from, and into (you know, for the n00b snipers). Continue reading ‘my faves: top 5 Call of Duty multiplayer maps’

19
Nov

threevue review: Call Of Duty 4: Modern Warfare

Mark:
When I first learned that the next game in the Call of Duty franchise was going to ditch the tried-and-true WWII settings of the previous Call of Duties and make it “Modern Warfare” game, I got a little nervous. I’ve seen combat-based franchises in the past venture into the modern, or sometimes future era of warfare. They end up being cheesy and unrealistic (why is everyone convinced that there will be mechs in the future?) and doing the opposite of what they are intending to do; breath new life into a franchise.

Thankfully, COD4:MW nailed it. They created a modern-based game with updated weapons and storylines, but maintained the classic gameplay and feel of the earlier COD games that I love so much. Although I bought the game mainly for its online mutliplayer, the campaign mode is quick, exciting, and rewarding. The multiplayer is deeper than any online shooter yet, and, other than a few redundancies, the maps are well put together, balanced, and reward skill. The main feature lacking from this game is what will keep it from getting a perfect score from me: the lack of online splitscreen multiplayer. To some, including us at threevue, this was a huge blow to the potential of the online gaming experience. Hopefully we’ll see it in the future with some downloadable content, but I’m not holding my breath.

96/100

Russ:
Fall 2007 will forever be known to me as the season of incredible FPS games. With Bioshock, Halo 3, The Orange Box and finally Call Of Duty 4: Modern Warfare all being released in these past few months, I haven’t touched a non-FPS game in what seems like forever. This game has some of the most incredibly realistic graphics I’ve ever seen - it is truly an immersive experience. When I play the Middle East-based levels, I really feel like I’m there. And the multiplayer ranking system is very deep and rewarding, with RPG-style elements and customization. Its single player story is a little over-the-top, but it’s forgivable.

For me, COD4 stands (just barely) ahead of its peers in many ways, but has two missing elements that really stand out. Those two elements are co-op play (both online and off), and split-screen online multiplayer. Halo 3 touts both of these features effortlessly, and then some. The only upside to these missing features is that it enhances your experience, forcing you to think in a “me-vs-the-world” viewpoint at all times, which is quite fun (but also a little anti-social, I guess).

95/100

Tyler:
There is no game that has come out this year that I looked forward to more than COD4. That said, there was no game that came out this year disappointed me more than COD4. Now hold on…I don’t want you to think I mean it’s terrible, because it definitely is not. You can a little be disappointed in something and still love it immensely. I just expected too much, and from that (get ready for cheesiness) I learned to love COD4 for a new set of reasons separate from my prior assumptions. In my view, that is far more difficult a thing for a game to do.

No game…ever, has made me feel as tense, frantic and utterly drenched in the feeling of combat as Call of Duty 4. It almost feels like Infinity Ward got Taliban insurgents in on the project just so they could nail the authenticity from both sides of the firefights. The single player unfolds just as I expected, with epic battles and intense scenarios. The more important aspect of the game; multiplayer, does almost everything right except for the lack of split screen online multiplayer, as both my colleagues stated above. Man, this is just an awesome game.

93/100

15
Nov

Cheevers: Call Of Duty 2

cod2

I’ve decided to play through Call of Duty 2 on Veteran difficulty. COD2 was one of the Xbox 360’s launch titles, and its best-selling game until Gears of War came out a year later (which was also the system’s best selling title for a year, until Halo 3 decimated everything in September). COD2 was one of the first titles I bought when I purchased an Xbox 360 Elite this past May. Unfortunately, being a launch title has one dramatic setback - unoriginal and unfair achievement points. Continue reading ‘Cheevers: Call Of Duty 2′




Archives

People like us. We have

  • 57,870 visits

this many people are totally into threevue.com right now:

web tracker