31
Oct
09

Cleaning House: Threevue Review: Call of Duty 3

It’s busy times for us here at the Threevue HQ, so much so that we had to look for outside help for some of our write-’em-ups). So we are posting some of the old stuff that slipped through the cracks in the past for one reason or another (coughMarkcough). So enjoy some old school Threevue goodness.

Mark:
Looking back, a lot of people were really down on COD3, and I disagree with every single one of them. Sure, Treyarch’s part 3 may not have been as good (whatever that means) as Infinity Ward’s part 2, but you know what? I had a lot more fun with this one than with that one.

Personally, I feel that COD’s are mostly about the multiplayer modes, and the campaign is secondary, as opposed to the other way around of most games. Some of my fondest memories were of Tyler and I doing laps in a .50cal around Eder Dam, mowing down and frustrating the hell out of the other team. Treyarch made the multiplayer tight and fun, and created the maps to be just close enough for a lot of fast and furious action, but still big enough to stage a good ol’ fashioned getaway. As a matter of fact, there was some forum somewhere that I declared COD3 multiplayer as my favorite game ever. I don’t regret it.

The campaign was a little lame, though.

96/100

Russ:
I bought an Xbox 360 after COD3 was already out. COD2 was one of the first games I bought (it was cheap) and I had a really good time with it. And immediately after finishing it, I stuck COD3 in. The differences in the two were so glaringly obvious to me and my situation that I couldn’t help but to compare it to its predecessor. And it didn’t quite hold up.

It’s strange when a sequel doesn’t outperform its predecessor. I attribute a lot of this to the fact that COD2 and COD3 have different developers. I just ended up preferring the feel and control of COD2, in both single and multi-player campaigns. COD3 is still a strong game, it’s just mired by how awesome COD2 was. I have a hard time coming up with complaints about the game itself, other than the fact that the storyline was a little stupid.

By the time I finished COD3, I was done with WWII FPS games for a while. But even today, if I have to choose between the two, I’ll take COD2 every time.

79/100

Tyler:
Sometimes the fun you are having playing a game comes more from playing with good people as opposed to what is in the disc tray. You can have a ho-hum game on the screen and still get a kick out of the whole thing because you’re playing with friends that make up for it. That ‘s the way it was for me with Halo 2 and 3. The difference here is that with COD3, the game was good too, so you know I loved it. COD3 got a lot of things right. Vehicles, splitscreen online multiplayer (which had fucking better become standard issue among FPSs), online classes (Medic FTW!) and a scaled upgrade in the graphics department.

If I can criticize COD3 for one thing it’s that it got me all pumped for these new introductions only to have them stolen out from beneath my feet by COD4. But I can’t hold that against it. I always come to think that I’ve probably played more COD3 than any other game, online and campaign combined.   Bonus points for having lines of dialogue that I still say today.

“MCGREGGOR!”

98/100


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