
Myst came out in 1993, and I remember being impressed with its graphics. I didn’t own a PC with a CD-ROM drive until 1997, and by that time the world had moved on and I never had a chance to play it. Maybe that’s why I was kinda-sorta anticipating its release on the DS this week; it seemed like the kind of game that would work well with the DS’s touchscreen capabilities and portability. It was the best-selling PC game of all time until the Sims beat it in 2002, so it has to be pretty awesome, right?
Apparently, I was wrong. The DS port is plagued by bugs and graphics that are so bad that you can’t figure out the puzzles, let alone the fact that there are even puzzles there to begin with. It’s times like these that I salute game sites like IGN and their 4.0 review for saving me $30.




It came out on the DS? That is pretty cool!
I was actually looking forward to this game. Not so much anymore. I dabbled in Myst Online when I had Gametap, but it was over my head.
Whatever. Bad Dudes was over your head. ZING!