13
Jan
10

We’ve moved! Visit us at TheEasyMode.com


That’s right folks, our recent lull in posts was actually the result of us preparing a BRAND NEW experience which we’d like to debut today. From now on, we’ll be posting at our new-car-smelling site, theeasymode.com. We’re going to keep threevue.com as it is, and it’ll be a nice place to revisit for some future chuckles.

Thank you, and good night!

13
Jan
10

I’ve never been so happy to play Wii in my life


Last week I hooked up my Wii by trying to use it in a European plug with a cheap, $10 AC volt converter. After about ten minutes of play the little converter shorted, taking my Wii’s AC adapter with it in a smoky, fried mess. Mercifully, Amazon sells a Wii AC adapter that accepts both 110v and 240v, which you can get here for $18.

It arrived in the mail today (one week shipping to a military address in Germany, not bad) and I immediately popped in Resident Evil 4: Wii Edition, hoping to convert some zombies into a lathery pile of oozy, passive-aggressive revenge. Turns out the controls are hard as HELL to jump right into and I was pitchforked in no time.

Hmmmph. On to Wii Sports Resort.

12
Jan
10

OHMYGOD! It’s Just What’ I’ve Been Looking For!

I have a “FAIR” offer for you right after the break. Let me know if you accept!
Continue reading ‘OHMYGOD! It’s Just What’ I’ve Been Looking For!’

12
Jan
10

Darknesses


Can you guess what the following games all have in common?

Dark Sector

Alone in the Dark

Darkest of Days

Darksiders

The Darkness

Dark Void

Dark Messiah Of Might and Magic: Elements

Dark Could

Dark Mist

Dark Angel

Perfect Dark

Perfect Dark Zero

Tenchu: Dark Secret

Tekken 5: Dark Resurrection

Bleach: Dark Souls

Overlord: Dark Legend

Operation Darkness

Penny Arcade Adventures: On the Rainslick Precipice of Darkness

Eternal Darkness

Chronicles of Riddick: Dark Athena

Syphon Filter: Dark Mirror

Gear of War 2: Dark Corners

That’s right, they aaaaaaallllll suck.

Continue reading ‘Darknesses’

11
Jan
10

Threecast Episode 54!

Well it may not be timely but here is the first Threecast of the new Millennium! Millennium are every 10, right?

I can’t honestly say what was talked about because I was gone for most of it (custody hearing). But the rest of the Threevue Staff and I hope that you enjoy it.

Subscribe via iTunes
Download the .m4a file directly. (with pretty pictures)
Download the .mp3 file directly. (just the audio)
Listen streaming:

11
Jan
10

Demotopia!: Dark Void

Tyler:
Have you guys seen that funny little clip of the Dark Void “prototype” ? The 8-bit game that the upcoming game was supposedly based on? It’s all a marketing ploy to amp up the release of the DS version of the series. At any rate, the reason I bring this up is because I feel like DV is a game that would have been a lot better if that was an actual game that came out in my youth. If I did play something like the DS version when I was younger than maybe I could summon some sort of anticipation for the 360/PS3 one coming out this month. I might have some nostalgic importance to me. As it is, I just can’t see what it is about this game that has people thinking it would be anything other than a perfectly par shooter. Everything, except the near-flawless flight controls, seems borrowed from other games. While playing the demo I had significant flashbacks to Halo and Mass Effect. And just like in GTA4, when transitioning from the flight combat (driving segments) to over the shoulder combat with robots (police/gangsters) something is definitely lost in the translation– the controls seem off a bit.

I like the goal here — air combat mixed with a Gears-like shooter. I’m all for blending genres, but I can’t say that I think Dark Void hits the nail on the head… more like it hit the nail almost in, but on the last stroke it bent it down so that the nail head left a little mark on the wood. Then they pulled the nail out with the reverse side of the hammer and tried to straighten it out and nail it in again, but it’s not really flush now and there’s that little ding from earlier.

What I’m saying is that Dark Void is not Bob Villa.

Steve:
When I first tried the Dark Void demo, my first thought was “why the hell is there a fat dude with his shirt off, and what does this have to do with the story?!?” It’s a feeling that never really leaves you throughout the course of the demo either; the question changes but the general feeling of bewilderment doesn’t.
It seems the further you progress through the demo, the more you feel that it’s a poor demo of what appears to be a decidedly average game.

The demo is bad because it’s just not cohesive in any way at all; the story jumps and skips all over the place in order to let you sample the different types of gameplay on offer, all the while, random characters come and go unannounced, and unrelated events pass by without any explanation. This can be excused somewhat by the fact that it’s just a demo, and its main purpose is you let you sample what the game has to offer. However, it still leaves you with the impression that the story in the full game will still be forgettable gibberish.
Another impression that the demo leaves you with is that almost every element of this game seems to be generally unremarkable, and that every component is somehow lacking in one way or another; the graphics are standard fare (with the possible exception of the environments), the action feels unspectacular, the cover mechanics seem recycled, and both, along with the controls in general, feel just a little too loose to be entirely satisfactory.
As a side note, why didn’t devs Airtight Games include any sections featuring the much vaunted “vertical cover” mechanics they’ve been crowing about for so long? It seems like, if this feature was really as good, or as game changing, as they would have us believe, then this would be the perfect way to let people experience it.

It’s fair to say then, that you probably shouldn’t rush out to buy Dark Void.  However, whereas this would probably be a good game to rent or pick up (really) cheap when there’s a lull in the release schedule, this years schedule seems to be far too unrelenting to even bother thinking about Dark Void any time soon.  Save your money and play some of the games that demand your attention instead.

08
Jan
10

Demotopia!: MAG Public Beta

On the surface, MAG isn’t anything spectacular; visually, it’s a bit bland, character models aren’t incredibly detailed and gunplay doesn’t quite pack the punch you expect in a post-Modern Warfare world. If you’re willing to look past its deficiencies, you’ll see that MAG has a huge heart, beating to a tune of 256 players.

It’s a massive undertaking my Zipper Interactive, bringing out its fair amount of sceptics. “256 players? Isn’t that just chaos? Would it even be able to run properly?” Yes, it runs perfectly fine and no, it’s far from chaotic. Don’t be so surprised. It’s not like Zipper’s new to this or anything. They brought you the SOCOM franchise, whose history is ingrained with online console FPS. You feel other influences as well. It’s orchestrated encounters and sheer number of players echo an MMO world and its command structure and tactical manoeuvrability have the faintest touch of RTS. It’s by no means rigid, but the framework put in place goes a long way in providing an organised structure to prevent mass hysteria.

The first few hours of the beta were spent playing the Sabotage game mode. Rather than simply capturing points A and B, the attacking team must capture A and B simultaneously before point C is revealed, to be destroyed. With a maximum of 64 players, you start to get a sense of size of the fight. It’s not until you unlock the 256-player Domination mode at level 10, and you realise you’re amidst something much larger than you’ve ever encountered before. It’s almost incomprehensible to describe at first – even though you’re fighting this little skirmish with your 7 other squad members, in the back of your mind you know there’s another 16 of these battles happening right now. Your 8 becomes 16, 16 becomes 32, and 32 becomes 64. As the battle goes on, you’re moving between primary and secondary objectives led by your squad leaders. By following commands, you’re not only working better as a group to advance, you’re netting yourself extra experience points. It’s a smart play by Zipper to keep teams focused and on point, while not necessarily penalising freedom.

With all the action occurring simultaneously, it’s amazing I didn’t encounter any major connection problems. Matches are completed without error and framerate is consistent throughout. It may lack the polish and shininess of Modern Warfare, but MAG’s set piece isn’t in its levels, or in any scripted event. It’s the view of the dozens and dozens of real-life people fighting next to you. It’s bringing the online shooter back to the idea of people.

07
Jan
10

Film Review: Where The Wild Things Are

Before going into this movie I really didn’t know what to expect; as a child I was never exposed to the book, and never had any casual run-ins with it as I got older. So when I found out they were making a movie of it, I didn’t really pay much attention to it.
However, that all changed when the release date for the movie grew close, and it started to garner a lot of good press. Needless to say, I went into this movie with a certain sense of intrigue – and rightfully so; this movie had me completely captivated from the very beginning. Director Spike Jonze has done a great job of adapting what is essentially a fairly simple coming-of-age children’s book into a full-length movie, and Where The Wild Things Are is clearly far more than just a kids movie.

Continue reading ‘Film Review: Where The Wild Things Are’

07
Jan
10

Liveblogging the MAG Beta Download

10:21AM This is where it all begins. I opt to download the 35mb in the background. Need to sync my tropheez!

10:30AM Installing now.

10:31AM Patch time! That’s another 35MB. I don’t know what that’s in Imperial measurements.

10:42AM It’s starting! Wait. Not so much. 1828.70MB to go. This must be the good stuff.

10:43AM My 60GB PS3 is showing its old age. It’s telling me I need to delete some stuff off the hard drive.

10:45AM Goodbye Noby Noby Boy! We’ll reach Jupiter soon, just not today. Might as well delete that demo for Dante’s Inferno while we’re at it. I suddenly feel lighter.

10:47AM/0% Aaaand we’re back to MAG. 1828.70MB? Easy. That’s like 2 porn movies. Or regular movies.

10:51AM/1% Looks like the XMB is disabled. I’m stuck staring at a screen with 3 guys looking all deadly and hardcore. I wonder what they’re like in real life?

11:04AM/2% Made myself coffee. Might skip brunch today. Perhaps will have lunner instead.

11:27AM/4% I get a call from my friend asking if I wanted to grab a coffee. I said I was in the middle of something incredibly important, but sure, okay.

11:31AM/5% I have nothing to wear!

11:48AM/7% Now which shoes do I wear?

11:50AM/7% Changing my outfit again.

11:55AM/8% Doorbell rings. WTF? No one ever visits me.

11:56AM/9% It was the postman with a package from our very own Mark Hill! How on earth did he find out where I live? I open the package. Smells like L.A. – cilantro and crushed dreams. Thankyou Mark!

12:01PM/10% Running out of the house. Camera, phone, wallet, underpants. Check, check, check and check.

And this is where I leave the PS3 for 6 hours. After the jump, heartbreak, broken penises and a shower scene.

Continue reading ‘Liveblogging the MAG Beta Download’

06
Jan
10

PSA: This weeks Threecast Will Be Delayed


“…we won’t have another podcast for you until next week. But look at it this way – next week’s podcast will be the best podcast you’ve heard from us all year.”

And as if by magic, those words come back to bite us in the ass. That’s right folks, due to some minor technical problems and some travel-based scheduling conflicts, this week’s cast has been delayed.

We do plan on recording one soon, though we’re making no promises. However, if you’re desperately looking for a constructive way to fill your time, then why not do think of the most knee-jerk, derivative, poorly thought-out comment you can, then add it to our Modern Warfare 2 sucks post. *wink*

06
Jan
10

Call of Duty: Vietnam


Destructoid has posted an unsourced rumor that the next Treyarch-produced Call of Duty game, most definitely coming out near the end of this year, will be set in Vietnam.

The first thing that came to my mind is the fact that I was mildly offended by the nearly-categorically-racist portrayal of Japanese soldiers in Treyarch’s last game, Call of Duty: World at War. So now we’re going to see a racist portrayal of Vietnamese, eh?

Actually, if they get the foliage right it might be a pretty good game. It’s an inevitability that another Call of Duty game will be arriving this year, so the least they could do is change it up a bit with a new era. Although Call of Duty: The American Revolution sounds waaaay better.

04
Jan
10

My Faves: Top “Found Sounds” of 2009

Like Russ, I also discovered a whole bunch of bands that completely blew me away this year, but couldn’t be added to the list due to the fact that these albums were all released outside of 2009.
For me, 2009 was a year that really cultivated my love of instrumental bands, so this list contains a number of albums from instrumental bands in various forms.  Enjoy!

Continue reading ‘My Faves: Top “Found Sounds” of 2009′

02
Jan
10

My “Gameplan” For The Next Six Weeks


Today I fly out to Germany for the next six weeks. Aside from the horrible fact (for you) that I won’t be on the podcast for the next six episodes, I’m also severely limited in my future gaming experiences. See, I’ve only got room for one console in my bags, and I’m taking my Wii because it’s the smallest. I’m going to try and finish all the games I have, and finally get my money out of them.

Here’s the list:
Okami
Metroid Prime 3: Corruption
Resident Evil 4: Wii Edition
Super Mario Galaxy
Super Paper Mario
Wii Sports
Wii Sports Resort

At the very least, I plan on beating Super Mario Galaxy and making Metroid Prime 3 my bitch. Other than that, who knows. Looking at the list now, it sure looks pretty bare-boned for six weeks of gameplay. Luckily, I’ll be busy traveling Bavaria and won’t notice.

It gets even more depressing when I look at the list of game releases I’m missing: Bayonetta, Darksiders, Dark Void, Mass Effect 2, MAG, BioShock 2, Dante’s Inferno, and Aliens Vs. Predator. Woe is me!

01
Jan
10

The Official 2009 Game Of The Year: Uncharted 2: Among Thieves


And there you have it folks, the recipient of our 2009 game of the year award. The process used to determine which game would reign supreme was a fairly straightforward one:

  • Each writer selected his top six games
  • Each writer assigned 6 points to his #1 game, 5 points for the #2 game (etc, etc)…
  • A little mathamagicks
  • Game with highest cumulative score wins!

Here’s the top 6:

Uncharted 2: Among Theives

Assassin’s Creed 2

Call of Duty: Modern Warfare 2

The Beatles: Rock Band

Batman: Arkham Asylum

Battlefield: 1943

Individual lists and point totals after the break!

Continue reading ‘The Official 2009 Game Of The Year: Uncharted 2: Among Thieves’

01
Jan
10

100 Best iPhone Apps of 2009


If you’re a new iPhone owner, or you just don’t scour the App Store every five minutes, you may have missed out on the thousands of apps available today. Luckly, Mac|Life released their 100 Greatest iPhone Apps of 2009 list, and it’s a great introductory list as well as great way to catch up on those apps you might have missed.

Most of the apps on this list are good deals, although there are a few deadbeats in there as well ($20 for Wolfram Alpha, when I can go to it on Safari for free?). For instance, I’m still waiting for the GPS apps to go down in price, personally. But according to the list, Peggle is only $2 right now, so I’d jump on that with a quickness.

One glaring omission is the last.fm app, which is one of the best ways to experience new music for free.




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